The Fall of Hyperion

The Fall of Hyperion

Dan Simmons

Book 2 of Hyperion Cantos

Description:

The mysterious Time Tombs are opening and the Shrike that has risen from them may well control the fate of all mankind. The Ousters are laying seige to the Hegemony of Man and the AIs we created have turned against us to build the Ultimate Intelligence: God. The God of Machines. His genesis could mean annihilation for man.

Something is drawing the hegemony, the Ousters, the AIs, the entire universe to the Shrike.

Winner of the BSFA Award for best novel, 1991

**

Amazon.com Review

The stunning continuation of the epic adventure begun in Hyperion. On the world of Hyperion the mysterious Time Tombs are opening. And the secrets they contain mean that nothing--nothing anywhere in the universe--will ever be the same.

From Publishers Weekly

This densely plotted book concludes the futuristic tale begun in Hyperion . Earth has long since been destroyed, and humans now occupy more than 150 worlds linked by the Web, an instantaneous travel system created and operated by artificial intelligences (AIs--self-aware, highly advanced computers). These worlds are about to war with the Ousters, a branch of humanity that has disdained dependency on the AIs. At risk are the planet Hyperion, its mysterious Tombs that travel backward in time, and the Shrike, its god/avatar of pain or retribution. The narrative focuses on the government of the Web and its leader, Meina Gladstone, as observed by Joseph Severn, a cybernetic re-creation of the poet John Keats, and seven Shrike pilgrims, who may affect the war's outcome. Simmons pits good against evil, with the religions of man and those of the machines battling for supremacy. Despite his grand scale, however, he fashions intensely human individuals whom the reader will take to heart.
Copyright 1990 Reed Business Information, Inc.